A Year of Rain - ship environment assets

In 2019 I had the opportunity to work on several environment assets for Daedalic Entertainment's released Real-Time Strategy game "A Year Of Rain".

My task was to create models and textures of a ship that only appears in cinematics. I also made several ship wrecks that are scattered around some campaign maps. You can't see most of the ship in-game, especially the deck, but I still wanted to add some details, just in case.
The whole ship has one texture Atlas, except the sails, those have a different texture.
models where made in 3dsMax, and textures where created in Substance Painter/Photoshop.
Due to the art style, all textures are diffuse/albedo-only hand painted.

A Year Of Rain © Daedalic Games Entertainment GmbH

Rupah ship

Rupah ship

ship detail

ship detail

ship deck detail

ship deck detail

ship assets

ship assets

ship 3D viewer

ship wreck detail

ship wreck detail

ship wreck detail

ship wreck detail

ship wreck detail

ship wreck detail

ship wreck detail

ship wreck detail

ship wreck A 3D viewer

ship wreck B 3D viewer

ship wreck C 3D viewer

in game screenshot of campaign map

in game screenshot of campaign map

in game screenshot of campaign map

in game screenshot of campaign map